The quality of the reflections in the mirrors
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The quality of the reflections in the mirrors
How to improve the quality of reflections in mirrors? On some tracks, far fewer objects are reflected in the mirrors
FortiF1- Competition racer
- Messages : 120
Date d'inscription : 2020-10-15
Age : 32
Localisation : Warsaw
Re: The quality of the reflections in the mirrors
FortiF1 wrote:How to improve the quality of reflections in mirrors? On some tracks, far fewer objects are reflected in the mirrors
That is done in purpose to keep high FPS gameplay. The higher number of 3Dobject you see in front on you and in mirrors (specially cars and buildings), the more slower goes the game
FortiF1 likes this post
Re: The quality of the reflections in the mirrors
Cristian Luis wrote:FortiF1 wrote:How to improve the quality of reflections in mirrors? On some tracks, far fewer objects are reflected in the mirrors
That is done in purpose to keep high FPS gameplay. The higher number of 3Dobject you see in front on you and in mirrors (specially cars and buildings), the more slower goes the game
And how to increase the number of objects in the mirrors?
FortiF1- Competition racer
- Messages : 120
Date d'inscription : 2020-10-15
Age : 32
Localisation : Warsaw
Re: The quality of the reflections in the mirrors
FortiF1 wrote:Cristian Luis wrote:FortiF1 wrote:How to improve the quality of reflections in mirrors? On some tracks, far fewer objects are reflected in the mirrors
That is done in purpose to keep high FPS gameplay. The higher number of 3Dobject you see in front on you and in mirrors (specially cars and buildings), the more slower goes the game
And how to increase the number of objects in the mirrors?
Quitting all the VisGroups in SCN files (except X objects and Sky objects). Not recommended in the sllighest, makes the game worse in every way... unless you want to show off graphics. Like, to present a new mod about to be released. Also is OK if the player just wants to have graphics at max while enjoying arcade gameplay, since this practice diminishes realism by worsening FFB update ratio and physics update ratio, which results in worse feeling of the car, worse maneuverability, less FPS and more arcadish playstyle
FortiF1 likes this post
Re: The quality of the reflections in the mirrors
FortiF1 wrote:Cristian Luis wrote:FortiF1 wrote:How to improve the quality of reflections in mirrors? On some tracks, far fewer objects are reflected in the mirrors
That is done in purpose to keep high FPS gameplay. The higher number of 3Dobject you see in front on you and in mirrors (specially cars and buildings), the more slower goes the game
And how to increase the number of objects in the mirrors?
Edit VisGroups of objects you want to see in the mirrors. There you have full breakdown of VisGroups numbers http://simtrackipedia.wikidot.com/visgroups
skandre7- Sunday Driver
- Messages : 36
Date d'inscription : 2017-10-10
FortiF1 likes this post
Re: The quality of the reflections in the mirrors
Thanks a lot for your help!
FortiF1- Competition racer
- Messages : 120
Date d'inscription : 2020-10-15
Age : 32
Localisation : Warsaw
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