reversed mirrors in F1C
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Re: reversed mirrors in F1C
In zmodelerCristian Luis wrote:How to fix reversed mirrors in F1C? Could someone tell mo how to do it?
Huunreh- Sunday Driver
- Messages : 23
Date d'inscription : 2015-06-15
Cristian Luis likes this post
Re: reversed mirrors in F1C
Huunreh wrote:In zmodelerCristian Luis wrote:How to fix reversed mirrors in F1C? Could someone tell mo how to do it?
Alright. What I need to do, exactly?
Re: reversed mirrors in F1C
Cristian Luis wrote:Huunreh wrote:In zmodelerCristian Luis wrote:How to fix reversed mirrors in F1C? Could someone tell mo how to do it?
Alright. What I need to do, exactly?
Only Zmodeler 1.07b.
Top menu use Face(3).
On right menu use Select... > By Material and you select Mirrors(R).
Next step you must Mapping... > Assign UV and select your selected polygons on your model.
On top menu use Toggle Local - axis modify and select X or Y
In UV Mapper window you must used option "Mirror" on "Modify" menu on the right side.
Huunreh- Sunday Driver
- Messages : 23
Date d'inscription : 2015-06-15
Re: reversed mirrors in F1C
Huunreh wrote:Cristian Luis wrote:Huunreh wrote:In zmodelerCristian Luis wrote:How to fix reversed mirrors in F1C? Could someone tell mo how to do it?
Alright. What I need to do, exactly?
Only Zmodeler 1.07b.
Top menu use Face(3).
On right menu use Select... > By Material and you select Mirrors(R).
Next step you must Mapping... > Assign UV and select your selected polygons on your model.
On top menu use Toggle Local - axis modify and select X or Y
In UV Mapper window you must used option "Mirror" on "Modify" menu on the right side.
Thank you very much, Huunreh!
One more thing: are you interested on join Luigi70 and Cherry to develop 1951-1954?
https://wookey.forumotion.com/t1469-1951-1954-mods-by-luigi70-and-cherry-proposal
Re: reversed mirrors in F1C
Cristian Luis wrote:Huunreh wrote:Cristian Luis wrote:Huunreh wrote:In zmodelerCristian Luis wrote:How to fix reversed mirrors in F1C? Could someone tell mo how to do it?
Alright. What I need to do, exactly?
Only Zmodeler 1.07b.
Top menu use Face(3).
On right menu use Select... > By Material and you select Mirrors(R).
Next step you must Mapping... > Assign UV and select your selected polygons on your model.
On top menu use Toggle Local - axis modify and select X or Y
In UV Mapper window you must used option "Mirror" on "Modify" menu on the right side.
Thank you very much, Huunreh!
One more thing: are you interested on join Luigi70 and Cherry to develop 1951-1954?
https://wookey.forumotion.com/t1469-1951-1954-mods-by-luigi70-and-cherry-proposal
No thanks. I no have many time.
Work my solution?
Huunreh- Sunday Driver
- Messages : 23
Date d'inscription : 2015-06-15
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