Why stop car asphalt Lee67 track?
4 posters
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Why stop car asphalt Lee67 track?
Hello!
Download Nordschleife tourist version and stop astfalt car
Now test and any track stop car asphalt or no load circuit.
Lee67 write or no reply me.
Lee67 test track ?
Download Nordschleife tourist version and stop astfalt car
Now test and any track stop car asphalt or no load circuit.
Lee67 write or no reply me.
Lee67 test track ?
lajutka- Competition racer
- Messages : 142
Date d'inscription : 2017-10-18
Age : 35
Localisation : Portugal
lajutka- Competition racer
- Messages : 142
Date d'inscription : 2017-10-18
Age : 35
Localisation : Portugal
Re: Why stop car asphalt Lee67 track?
I tested all my tracks with this JALNERVION's terrain.ini:
- Code:
https://www.mediafire.com/file/rhx7iai8bvcpvxb/terrain.ini/file
Lee67- F1 Driver
- Messages : 872
Date d'inscription : 2014-09-21
Age : 56
Localisation : Somewhere in the Czechlands!
Re: Why stop car asphalt Lee67 track?
No and thanks
lajutka- Competition racer
- Messages : 142
Date d'inscription : 2017-10-18
Age : 35
Localisation : Portugal
Re: Why stop car asphalt Lee67 track?
Now all circuit crash of desktop why?
Lee67 wrote:I tested all my tracks with this JALNERVION's terrain.ini:Did you do too?
- Code:
https://www.mediafire.com/file/rhx7iai8bvcpvxb/terrain.ini/file
lajutka- Competition racer
- Messages : 142
Date d'inscription : 2017-10-18
Age : 35
Localisation : Portugal
Re: Why stop car asphalt Lee67 track?
maybe copy and send trace file would allow good will people to help you?
The trace file is into the LOG Folder and can be opened with any text editor.
The trace file is into the LOG Folder and can be opened with any text editor.
lajutka- Competition racer
- Messages : 142
Date d'inscription : 2017-10-18
Age : 35
Localisation : Portugal
Re: Why stop car asphalt Lee67 track?
The name of the material with this texture (GRAF10.tga) is ROADTAT34. I don't understand why this doesn't work for you...?
Lee67- F1 Driver
- Messages : 872
Date d'inscription : 2014-09-21
Age : 56
Localisation : Somewhere in the Czechlands!
Re: Why stop car asphalt Lee67 track?
You should take your terrain.ini file, open it, and open Lee67's file.
Don't replace your terrain.ini file with any other file, just complete the terrain types you don't have.
You should add to your file "only" Lee67 file types that you don't have in your terrain.ini file.
Example:
// ROADS
[FEEDBACK] = All the lines that follow below
// High_Line
[FEEDBACK] = All the lines that follow below
// TEST COVERING (1955)
[FEEDBACK] = All the lines that follow below
You got it !?
Don't replace your terrain.ini file with any other file, just complete the terrain types you don't have.
You should add to your file "only" Lee67 file types that you don't have in your terrain.ini file.
Example:
// ROADS
[FEEDBACK] = All the lines that follow below
// High_Line
[FEEDBACK] = All the lines that follow below
// TEST COVERING (1955)
[FEEDBACK] = All the lines that follow below
You got it !?
MFA- Competition racer
- Messages : 151
Date d'inscription : 2017-04-06
Age : 49
Localisation : Criciúma - SC - Brazil
Re: Why stop car asphalt Lee67 track?
Another thing...
I tested the game here, replacing my terrain.ini with Lee67's, as you seem to have done. I made a trace file, the results were that: some files are missing. Probably these files are in the Common folder, there in the Lee67 files, you should download too.
SANDBLUE.BMP
DUST.TGA
DUSTBROWN5.TGA
RAINSPRAY.TGA
RAINSPRAYGRASS.TGA
RAINSPRAYGRAVEL.TGA
RAINSPRAYSAND.TGA
SANDBLUE.TGA
SMOKEBLACK.TGA
SMOKEDUST.TGA
SMOKEGRASS.TGA
SMOKEGRAVEL.TGA
SMOKESAND.TGA
SMOKEWHITE.TGA
SNOWSPRAY.TGA
But, what I said above, is the most correct thing to do, that is, just add what is missing in your terrain.ini file. If there's a problem, make a Trace file, and join the missing files.
I tested the game here, replacing my terrain.ini with Lee67's, as you seem to have done. I made a trace file, the results were that: some files are missing. Probably these files are in the Common folder, there in the Lee67 files, you should download too.
SANDBLUE.BMP
DUST.TGA
DUSTBROWN5.TGA
RAINSPRAY.TGA
RAINSPRAYGRASS.TGA
RAINSPRAYGRAVEL.TGA
RAINSPRAYSAND.TGA
SANDBLUE.TGA
SMOKEBLACK.TGA
SMOKEDUST.TGA
SMOKEGRASS.TGA
SMOKEGRAVEL.TGA
SMOKESAND.TGA
SMOKEWHITE.TGA
SNOWSPRAY.TGA
But, what I said above, is the most correct thing to do, that is, just add what is missing in your terrain.ini file. If there's a problem, make a Trace file, and join the missing files.
MFA- Competition racer
- Messages : 151
Date d'inscription : 2017-04-06
Age : 49
Localisation : Criciúma - SC - Brazil
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