Bizarre CTD at mid race
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Bizarre CTD at mid race
Hi friends...
I never had this kind of things before.
I tested every car one by one at Kyalami 1970 and all works well.
Now, I start the race and all went smooth.... until the 4th lap out of 7. At this point the game CTD.
The trace shows :
render.cpp 215: Entered Render::Restart()
onscreen.cpp 2635: Entered OnScreen::Restart()
vidman.cpp 1136: Entered VidMan::Restart()
plrfile.cpp 2510: Entered PlayerFile::Restart()
game.cpp 509: Entered Game::Restart()
sound.cpp 694: Entered Sound::Restart()
steward.cpp 2481: Entered Steward::Restart()
steward.cpp 205: Could not load 1960SSEASONDATA\CIRCUITS\Kyalami\1969_Kyalami\1969_Kyalami.MAS
steward.cpp 212: Could not load 1960SSEASONDATA\CIRCUITS\Kyalami\1969_Kyalami\1969_KyalamiMAP.MAS
specialfx.cp 3295: Entered SpecialFX::Restart()
hwinput.cpp 5269: Entered HWInput::Restart()
dynman.cpp 623: Entered DynMan::Restart()
setup.cpp 704: Could not find ALFAV8ENGINE_1A.INI
camera.cpp 3656: Entered CamMan::Restart()
render.cpp 215: Entered Render::Restart()
onscreen.cpp 2635: Entered OnScreen::Restart()
vidman.cpp 1136: Entered VidMan::Restart()
plrfile.cpp 2510: Entered PlayerFile::Restart()
And the track .scn file goes as :
CUBEASF
//-------------------------------------------------------
SearchPath=1960SSEASONDATA\VEHICLES\
SearchPath=1960SSEASONDATA\CIRCUITS\COMMON\
SearchPath=1960SSeasonData\Circuits\Kyalami\
SearchPath=1960SSeasonData\Circuits\Kyalami\1969_Kyalami
MASFile=CDB.MAS
MASFile=CMAPS.MAS
MASFile=LOGOMAP.MAS
MASFile=Kyalami.MAS
MASFile=Kyalamimap.MAS
So no 1969_Kyalami.MAS is supposed to be required?
Never had this before, or I do not remember.
I never had this kind of things before.
I tested every car one by one at Kyalami 1970 and all works well.
Now, I start the race and all went smooth.... until the 4th lap out of 7. At this point the game CTD.
The trace shows :
render.cpp 215: Entered Render::Restart()
onscreen.cpp 2635: Entered OnScreen::Restart()
vidman.cpp 1136: Entered VidMan::Restart()
plrfile.cpp 2510: Entered PlayerFile::Restart()
game.cpp 509: Entered Game::Restart()
sound.cpp 694: Entered Sound::Restart()
steward.cpp 2481: Entered Steward::Restart()
steward.cpp 205: Could not load 1960SSEASONDATA\CIRCUITS\Kyalami\1969_Kyalami\1969_Kyalami.MAS
steward.cpp 212: Could not load 1960SSEASONDATA\CIRCUITS\Kyalami\1969_Kyalami\1969_KyalamiMAP.MAS
specialfx.cp 3295: Entered SpecialFX::Restart()
hwinput.cpp 5269: Entered HWInput::Restart()
dynman.cpp 623: Entered DynMan::Restart()
setup.cpp 704: Could not find ALFAV8ENGINE_1A.INI
camera.cpp 3656: Entered CamMan::Restart()
render.cpp 215: Entered Render::Restart()
onscreen.cpp 2635: Entered OnScreen::Restart()
vidman.cpp 1136: Entered VidMan::Restart()
plrfile.cpp 2510: Entered PlayerFile::Restart()
And the track .scn file goes as :
CUBEASF
//-------------------------------------------------------
SearchPath=1960SSEASONDATA\VEHICLES\
SearchPath=1960SSEASONDATA\CIRCUITS\COMMON\
SearchPath=1960SSeasonData\Circuits\Kyalami\
SearchPath=1960SSeasonData\Circuits\Kyalami\1969_Kyalami
MASFile=CDB.MAS
MASFile=CMAPS.MAS
MASFile=LOGOMAP.MAS
MASFile=Kyalami.MAS
MASFile=Kyalamimap.MAS
So no 1969_Kyalami.MAS is supposed to be required?
Never had this before, or I do not remember.
Re: Bizarre CTD at mid race
mmhhhhh...
Do you have 1970_Kyalami in your installation??
and also...
Do you have "1970_Official_Track&Drivers_Pack" in F1Seven installation?
Do you have 1970_Kyalami in your installation??
- Spoiler:
- SearchPath=CREWF1SEASONDATA\VEHICLES\
SearchPath=CREWF1SEASONDATA\CIRCUITS\COMMON\
SearchPath=CREWF1SeasonData\Circuits\South Africa\
SearchPath=CREWF1SeasonData\Circuits\South Africa\1970_Kyalami
MASFile=CDB.MAS
MASFile=CMAPS.MAS
MASFile=LOGOMAP.MAS
MASFile=Kyalami.MAS
MASFile=Kyalamimap.MAS
and also...
Do you have "1970_Official_Track&Drivers_Pack" in F1Seven installation?
Luigi 70- Grand Prix Winner
- Messages : 1576
Date d'inscription : 2014-09-22
Age : 54
Localisation : Naples
Re: Bizarre CTD at mid race
Thanks Luigi; I tried to add the 1970 track pack, just to see but now the CTD occurs oh lap 3
trace is :
plrfile.cpp 2510: Entered PlayerFile::Restart()
game.cpp 509: Entered Game::Restart()
sound.cpp 694: Entered Sound::Restart()
steward.cpp 2481: Entered Steward::Restart()
steward.cpp 205: Could not load 1960SSEASONDATA\CIRCUITS\South Africa\1970_Kyalami\1970_Kyalami.MAS
steward.cpp 212: Could not load 1960SSEASONDATA\CIRCUITS\South Africa\1970_Kyalami\1970_KyalamiMAP.MAS
specialfx.cp 3295: Entered SpecialFX::Restart()
hwinput.cpp 5269: Entered HWInput::Restart()
dynman.cpp 623: Entered DynMan::Restart()
setup.cpp 704: Could not find ALFAV8ENGINE_1A.INI
camera.cpp 3656: Entered CamMan::Restart()
render.cpp 215: Entered Render::Restart()
onscreen.cpp 2635: Entered OnScreen::Restart()
vidman.cpp 1136: Entered VidMan::Restart()
plrfile.cpp 2510: Entered PlayerFile::Restart()
![Smile](https://2img.net/i/fa/i/smiles/icon_smile.gif)
To be precise, the ALFAV8ENGINE_1A.INI fil is present in the vehicles folder
trace is :
plrfile.cpp 2510: Entered PlayerFile::Restart()
game.cpp 509: Entered Game::Restart()
sound.cpp 694: Entered Sound::Restart()
steward.cpp 2481: Entered Steward::Restart()
steward.cpp 205: Could not load 1960SSEASONDATA\CIRCUITS\South Africa\1970_Kyalami\1970_Kyalami.MAS
steward.cpp 212: Could not load 1960SSEASONDATA\CIRCUITS\South Africa\1970_Kyalami\1970_KyalamiMAP.MAS
specialfx.cp 3295: Entered SpecialFX::Restart()
hwinput.cpp 5269: Entered HWInput::Restart()
dynman.cpp 623: Entered DynMan::Restart()
setup.cpp 704: Could not find ALFAV8ENGINE_1A.INI
camera.cpp 3656: Entered CamMan::Restart()
render.cpp 215: Entered Render::Restart()
onscreen.cpp 2635: Entered OnScreen::Restart()
vidman.cpp 1136: Entered VidMan::Restart()
plrfile.cpp 2510: Entered PlayerFile::Restart()
![Smile](https://2img.net/i/fa/i/smiles/icon_smile.gif)
To be precise, the ALFAV8ENGINE_1A.INI fil is present in the vehicles folder
Re: Bizarre CTD at mid race
Post scriptum : it is very frustrating as I was chasing Nathy and Michel Vaillant for 1st place at that moment
;
:p ![lol!](https://2img.net/i/fa/i/smiles/lol.gif)
![Smile](https://2img.net/i/fa/i/smiles/icon_smile.gif)
![Smile](https://2img.net/i/fa/i/smiles/icon_smile.gif)
![Wink](https://2img.net/i/fa/i/smiles/icon_wink.gif)
![lol!](https://2img.net/i/fa/i/smiles/lol.gif)
Re: Bizarre CTD at mid race
PS2.
I tried the ultimate control : using a totally different track that was tested and workd smoothly. With the same field of cars of course. Same result.
CTD after 4 laps![Sad](https://2img.net/i/fa/i/smiles/icon_sad.gif)
specialfx.cp 2908: Entered SpecialFX::Init()
dynman.cpp 525: Entered DynMan::Init()
util.cpp 265: Unable to adjust texture for material: wcarms, tex0=1960SSEASONDATA\VEHICLES\F1_1970\1970_P139\WIN311arms.bmp, tex1=wcarms.bmp, tex2=wcarms.bmp
util.cpp 265: Unable to adjust texture for material: wcarms, tex0=wcarms.bmp, tex1=wcarms.bmp, tex2=wcarms.bmp
util.cpp 265: Unable to adjust texture for material: wcarms, tex0=1960SSEASONDATA\VEHICLES\F1_1970\DE TOMASO\1970_505GULF\MON25arms.bmp, tex1=wcarms.bmp, tex2=wcarms.bmp
util.cpp 265: Unable to adjust texture for material: wcarms, tex0=wcarms.bmp, tex1=wcarms.bmp, tex2=wcarms.bmp
util.cpp 265: Unable to adjust texture for material: wcarms, tex0=1960SSEASONDATA\VEHICLES\F1_1970\1970_MT_701\70SAF01arms.bmp, tex1=wcarms.bmp, tex2=wcarms.bmp
util.cpp 265: Unable to adjust texture for material: wcarms, tex0=1960SSEASONDATA\VEHICLES\F1_1970\1970_VAILLANTE\701_3arms.bmp, tex1=wcarms.bmp, tex2=wcarms.bmp
util.cpp 265: Unable to adjust texture for material: wcarms, tex0=1960SSEASONDATA\VEHICLES\F1_1970\1970_VAILLANTE\701_2arms.bmp, tex1=wcarms.bmp, tex2=wcarms.bmp
setup.cpp 704: Could not find ALFAV8ENGINE_1A.INI
camera.cpp 3633: Entered CamMan::Init()
sound.cpp 688: Entered Sound::Init()
render.cpp 199: Entered Render::Init()
onscreen.cpp 2616: Entered OnScreen::Init()
game.cpp 509: Entered Game::Restart()
sound.cpp 694: Entered Sound::Restart()
steward.cpp 2481: Entered Steward::Restart()
specialfx.cp 3295: Entered SpecialFX::Restart()
hwinput.cpp 5269: Entered HWInput::Restart()
dynman.cpp 623: Entered DynMan::Restart()
setup.cpp 704: Could not find ALFAV8ENGINE_1A.INI
camera.cpp 3656: Entered CamMan::Restart()
render.cpp 215: Entered Render::Restart()
onscreen.cpp 2635: Entered OnScreen::Restart()
vidman.cpp 1136: Entered VidMan::Restart()
plrfile.cpp 2510: Entered PlayerFile::Restart()
game.cpp 509: Entered Game::Restart()
sound.cpp 694: Entered Sound::Restart()
steward.cpp 2481: Entered Steward::Restart()
specialfx.cp 3295: Entered SpecialFX::Restart()
hwinput.cpp 5269: Entered HWInput::Restart()
dynman.cpp 623: Entered DynMan::Restart()
setup.cpp 704: Could not find ALFAV8ENGINE_1A.INI
camera.cpp 3656: Entered CamMan::Restart()
render.cpp 215: Entered Render::Restart()
onscreen.cpp 2635: Entered OnScreen::Restart()
vidman.cpp 1136: Entered VidMan::Restart()
plrfile.cpp 2510: Entered PlayerFile::Restart()
I tried the ultimate control : using a totally different track that was tested and workd smoothly. With the same field of cars of course. Same result.
CTD after 4 laps
![Sad](https://2img.net/i/fa/i/smiles/icon_sad.gif)
specialfx.cp 2908: Entered SpecialFX::Init()
dynman.cpp 525: Entered DynMan::Init()
util.cpp 265: Unable to adjust texture for material: wcarms, tex0=1960SSEASONDATA\VEHICLES\F1_1970\1970_P139\WIN311arms.bmp, tex1=wcarms.bmp, tex2=wcarms.bmp
util.cpp 265: Unable to adjust texture for material: wcarms, tex0=wcarms.bmp, tex1=wcarms.bmp, tex2=wcarms.bmp
util.cpp 265: Unable to adjust texture for material: wcarms, tex0=1960SSEASONDATA\VEHICLES\F1_1970\DE TOMASO\1970_505GULF\MON25arms.bmp, tex1=wcarms.bmp, tex2=wcarms.bmp
util.cpp 265: Unable to adjust texture for material: wcarms, tex0=wcarms.bmp, tex1=wcarms.bmp, tex2=wcarms.bmp
util.cpp 265: Unable to adjust texture for material: wcarms, tex0=1960SSEASONDATA\VEHICLES\F1_1970\1970_MT_701\70SAF01arms.bmp, tex1=wcarms.bmp, tex2=wcarms.bmp
util.cpp 265: Unable to adjust texture for material: wcarms, tex0=1960SSEASONDATA\VEHICLES\F1_1970\1970_VAILLANTE\701_3arms.bmp, tex1=wcarms.bmp, tex2=wcarms.bmp
util.cpp 265: Unable to adjust texture for material: wcarms, tex0=1960SSEASONDATA\VEHICLES\F1_1970\1970_VAILLANTE\701_2arms.bmp, tex1=wcarms.bmp, tex2=wcarms.bmp
setup.cpp 704: Could not find ALFAV8ENGINE_1A.INI
camera.cpp 3633: Entered CamMan::Init()
sound.cpp 688: Entered Sound::Init()
render.cpp 199: Entered Render::Init()
onscreen.cpp 2616: Entered OnScreen::Init()
game.cpp 509: Entered Game::Restart()
sound.cpp 694: Entered Sound::Restart()
steward.cpp 2481: Entered Steward::Restart()
specialfx.cp 3295: Entered SpecialFX::Restart()
hwinput.cpp 5269: Entered HWInput::Restart()
dynman.cpp 623: Entered DynMan::Restart()
setup.cpp 704: Could not find ALFAV8ENGINE_1A.INI
camera.cpp 3656: Entered CamMan::Restart()
render.cpp 215: Entered Render::Restart()
onscreen.cpp 2635: Entered OnScreen::Restart()
vidman.cpp 1136: Entered VidMan::Restart()
plrfile.cpp 2510: Entered PlayerFile::Restart()
game.cpp 509: Entered Game::Restart()
sound.cpp 694: Entered Sound::Restart()
steward.cpp 2481: Entered Steward::Restart()
specialfx.cp 3295: Entered SpecialFX::Restart()
hwinput.cpp 5269: Entered HWInput::Restart()
dynman.cpp 623: Entered DynMan::Restart()
setup.cpp 704: Could not find ALFAV8ENGINE_1A.INI
camera.cpp 3656: Entered CamMan::Restart()
render.cpp 215: Entered Render::Restart()
onscreen.cpp 2635: Entered OnScreen::Restart()
vidman.cpp 1136: Entered VidMan::Restart()
plrfile.cpp 2510: Entered PlayerFile::Restart()
Re: Bizarre CTD at mid race
Have you tried private testing more than four laps in a row?
CReutemann- Sunday Driver
- Messages : 18
Date d'inscription : 2017-05-21
Re: Bizarre CTD at mid race
1) First of all the correct installation of the 1970 mod should be in CREWF1SEASONDATA (F1 seven system by team crew) and not in 1960SSEASONDATA (F1 sixties system by sam alex). ![Neutral](https://2img.net/i/fa/i/smiles/icon_neutral.gif)
If you are playing with the CREW system, most of the CTDs should not appear to you.
2)MON25arms.bmp, 70SAF01arms.bmp, 701_3arms.bmp, 701_2arms.bmp,....
are the arms bmp.files that (if are missing) you can do it easily and then put in the various vehicles folders.(like 1970_P139-1970_505GULF - 1970_VAILLANTE - 1970_MT_701)
3)ALFAV8ENGINE_1A.INI
Is a file that is already incluse in the vehicles folder (CREWF1SEASONDATA-F1 Seven) in fact for the 1970s it is required (in addition to the SCS) for the McLaren Alfa Romeo too...![Very Happy](https://2img.net/i/fa/i/smiles/icon_biggrin.png)
![Neutral](https://2img.net/i/fa/i/smiles/icon_neutral.gif)
If you are playing with the CREW system, most of the CTDs should not appear to you.
![scratch](https://2img.net/i/fa/i/smiles/icon_scratch.png)
2)MON25arms.bmp, 70SAF01arms.bmp, 701_3arms.bmp, 701_2arms.bmp,....
are the arms bmp.files that (if are missing) you can do it easily and then put in the various vehicles folders.(like 1970_P139-1970_505GULF - 1970_VAILLANTE - 1970_MT_701)
![Wink](https://2img.net/i/fa/i/smiles/icon_wink.gif)
3)ALFAV8ENGINE_1A.INI
Is a file that is already incluse in the vehicles folder (CREWF1SEASONDATA-F1 Seven) in fact for the 1970s it is required (in addition to the SCS) for the McLaren Alfa Romeo too...
![Very Happy](https://2img.net/i/fa/i/smiles/icon_biggrin.png)
Luigi 70- Grand Prix Winner
- Messages : 1576
Date d'inscription : 2014-09-22
Age : 54
Localisation : Naples
Re: Bizarre CTD at mid race
I hope this is not the case, my friend, but I read somewhere the aiw of some circuits can't handle more than a certain number of cars, normally around 35-36. This is due to the pit spots. If a car out of the pit limits tries to go in, this might be the cause for the crash. Try again with 30 or less cars and see if the error is replicated. Best wishes.
d4nf1c- Competition racer
- Messages : 150
Date d'inscription : 2016-06-12
Re: Bizarre CTD at mid race
Thanks for all your tips.
Strange thing for the alfa engine, as the file is present.
I'm afraid Daniel could be right. If it is the case I'll find a way to solve the problem by organising qualifications.
Strange thing for the alfa engine, as the file is present.
I'm afraid Daniel could be right. If it is the case I'll find a way to solve the problem by organising qualifications.
Re: Bizarre CTD at mid race
still the same with 26 cars
onscreen.cpp 2635: Entered OnScreen::Restart()
vidman.cpp 1136: Entered VidMan::Restart()
plrfile.cpp 2510: Entered PlayerFile::Restart()
game.cpp 509: Entered Game::Restart()
sound.cpp 694: Entered Sound::Restart()
steward.cpp 2481: Entered Steward::Restart()
steward.cpp 205: Could not load 1960SSEASONDATA\CIRCUITS\South Africa\1970_Kyalami\1970_Kyalami.MAS
steward.cpp 212: Could not load 1960SSEASONDATA\CIRCUITS\South Africa\1970_Kyalami\1970_KyalamiMAP.MAS
specialfx.cp 3295: Entered SpecialFX::Restart()
hwinput.cpp 5269: Entered HWInput::Restart()
dynman.cpp 623: Entered DynMan::Restart()
setup.cpp 704: Could not find ALFAV8ENGINE_1A.INI
camera.cpp 3656: Entered CamMan::Restart()
render.cpp 215: Entered Render::Restart()
onscreen.cpp 2635: Entered OnScreen::Restart()
vidman.cpp 1136: Entered VidMan::Restart()
plrfile.cpp 2510: Entered PlayerFile::Restart()
I will try to add any xxxarms.bmp required... Nothing I can do for the alfa line, the file IS there...
onscreen.cpp 2635: Entered OnScreen::Restart()
vidman.cpp 1136: Entered VidMan::Restart()
plrfile.cpp 2510: Entered PlayerFile::Restart()
game.cpp 509: Entered Game::Restart()
sound.cpp 694: Entered Sound::Restart()
steward.cpp 2481: Entered Steward::Restart()
steward.cpp 205: Could not load 1960SSEASONDATA\CIRCUITS\South Africa\1970_Kyalami\1970_Kyalami.MAS
steward.cpp 212: Could not load 1960SSEASONDATA\CIRCUITS\South Africa\1970_Kyalami\1970_KyalamiMAP.MAS
specialfx.cp 3295: Entered SpecialFX::Restart()
hwinput.cpp 5269: Entered HWInput::Restart()
dynman.cpp 623: Entered DynMan::Restart()
setup.cpp 704: Could not find ALFAV8ENGINE_1A.INI
camera.cpp 3656: Entered CamMan::Restart()
render.cpp 215: Entered Render::Restart()
onscreen.cpp 2635: Entered OnScreen::Restart()
vidman.cpp 1136: Entered VidMan::Restart()
plrfile.cpp 2510: Entered PlayerFile::Restart()
I will try to add any xxxarms.bmp required... Nothing I can do for the alfa line, the file IS there...
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