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MTS 2001 transparency/shine issue

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MTS 2001 transparency/shine issue Empty MTS 2001 transparency/shine issue

Post by skandre7 Tue 14 Jun - 17:18

Hi guys i have problem with the transparency/shine after editing the mts 2001 format in Zmodeler 1.07.

This is the normal shine of default cars
https://servimg.com/view/19792315/1

This is how they look after editing the materials/textures and exporting
https://imgur.com/a/ar8Na4r

Any ideas how to fix it ?
skandre7
skandre7
Sunday Driver
Sunday Driver

Messages : 36
Date d'inscription : 2017-10-10

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MTS 2001 transparency/shine issue Empty Re: MTS 2001 transparency/shine issue

Post by Cristian Luis Tue 14 Jun - 20:52

Search for the GEN file and watch these lines:

MASFile=CDB.MAS
MASFile=CMAPS.MAS
MASFile=LOGOMAP.MAS

This is an example, ok? I want to extract these three.

Extract first LOGOMAP

Then CMAPS

Then CDB

(Yes, in order from lowest to highest).

All in the same folder.

Delete all MTS files.

Then extract the team you want to edit.

Upload in zModeler the 3D model you want to edit and make sure every 3D material that composes the 3D object has textures assigned.

Edit at your will. It should work.
Cristian Luis
Cristian Luis
F1 Driver
F1 Driver

Messages : 649
Date d'inscription : 2014-12-26

https://f1challenge9902repository.blogspot.com.es/

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