MTS 2001 transparency/shine issue
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MTS 2001 transparency/shine issue
Hi guys i have problem with the transparency/shine after editing the mts 2001 format in Zmodeler 1.07.
This is the normal shine of default cars
https://servimg.com/view/19792315/1
This is how they look after editing the materials/textures and exporting
https://imgur.com/a/ar8Na4r
Any ideas how to fix it ?
This is the normal shine of default cars
https://servimg.com/view/19792315/1
This is how they look after editing the materials/textures and exporting
https://imgur.com/a/ar8Na4r
Any ideas how to fix it ?
skandre7- Sunday Driver
- Messages : 36
Date d'inscription : 2017-10-10
Re: MTS 2001 transparency/shine issue
Search for the GEN file and watch these lines:
MASFile=CDB.MAS
MASFile=CMAPS.MAS
MASFile=LOGOMAP.MAS
This is an example, ok? I want to extract these three.
Extract first LOGOMAP
Then CMAPS
Then CDB
(Yes, in order from lowest to highest).
All in the same folder.
Delete all MTS files.
Then extract the team you want to edit.
Upload in zModeler the 3D model you want to edit and make sure every 3D material that composes the 3D object has textures assigned.
Edit at your will. It should work.
MASFile=CDB.MAS
MASFile=CMAPS.MAS
MASFile=LOGOMAP.MAS
This is an example, ok? I want to extract these three.
Extract first LOGOMAP
Then CMAPS
Then CDB
(Yes, in order from lowest to highest).
All in the same folder.
Delete all MTS files.
Then extract the team you want to edit.
Upload in zModeler the 3D model you want to edit and make sure every 3D material that composes the 3D object has textures assigned.
Edit at your will. It should work.
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