a message for titi01170 - donington park 1993 debate
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a message for titi01170 - donington park 1993 debate
the pit entry of the donington park circuit with the rules of pit speed limit in 1993 season makes the corner a shortcut, which makes more convenient to go through that section rather than through the last corner of the circuit
the original 1993 donington pit entry by dmarques it more convenient but less realistic
what should it be?
a) left donington park circuit pit entry as it is
b) put the real pit entry
c) put the real pit entry but with a speed limiter
the three options are unrealistic. first is exploitable, second isn't the realistic entry and the third hasn't a speed limiter. choose your poison
the original 1993 donington pit entry by dmarques it more convenient but less realistic
what should it be?
a) left donington park circuit pit entry as it is
b) put the real pit entry
c) put the real pit entry but with a speed limiter
the three options are unrealistic. first is exploitable, second isn't the realistic entry and the third hasn't a speed limiter. choose your poison
OLarrauri- Competition racer
- Messages : 295
Date d'inscription : 2020-03-02
Age : 35
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Re: a message for titi01170 - donington park 1993 debate
Can it do as in reality? So entering the boxes as it was in 1993?
I think it would be the best choice.
I think it would be the best choice.
FortiF1- Competition racer
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Age : 32
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Re: a message for titi01170 - donington park 1993 debate
FortiF1 wrote:Can it do as in reality? So entering the boxes as it was in 1993?
I think it would be the best choice.
the problem: in race, you will go faster going through the boxes rather than on the normal track layout. the pits works as a shortcut in this case. in fact, senna got the fastest lap in this race going through boxes without stopping at racing speed
is the most realistic, but it breaks the game
OLarrauri- Competition racer
- Messages : 295
Date d'inscription : 2020-03-02
Age : 35
Localisation : Spain
Re: a message for titi01170 - donington park 1993 debate
Yeah I understand what you mean,
In my point of view, I think it’s better to make it as it was in 1993 because if It was a problem in real (like Senna fastest lap) it should be the same in the game,
I think the most « realistic » is to put the pit entry before the corner as it was in 1993, but with a pit limiter in order to not « crack » the game, like for the qualy, to not make the best lap by entering in the pit.
If someone wants to take off the pit limiter, he will be able to do that by modifying manually the file.
Just my point of view,
Thanks!
In my point of view, I think it’s better to make it as it was in 1993 because if It was a problem in real (like Senna fastest lap) it should be the same in the game,
I think the most « realistic » is to put the pit entry before the corner as it was in 1993, but with a pit limiter in order to not « crack » the game, like for the qualy, to not make the best lap by entering in the pit.
If someone wants to take off the pit limiter, he will be able to do that by modifying manually the file.
Just my point of view,
Thanks!
titi01170- Competition racer
- Messages : 108
Date d'inscription : 2016-05-07
FortiF1 likes this post
Re: a message for titi01170 - donington park 1993 debate
titi01170 wrote:Yeah I understand what you mean,
In my point of view, I think it’s better to make it as it was in 1993 because if It was a problem in real (like Senna fastest lap) it should be the same in the game,
I think the most « realistic » is to put the pit entry before the corner as it was in 1993, but with a pit limiter in order to not « crack » the game, like for the qualy, to not make the best lap by entering in the pit.
If someone wants to take off the pit limiter, he will be able to do that by modifying manually the file.
Just my point of view,
Thanks!
I think the same! We must try to make it as realistic as possible. I also hope to see the Hockenheim pitlane chicane one day as it was in the 90s.
FortiF1- Competition racer
- Messages : 120
Date d'inscription : 2020-10-15
Age : 32
Localisation : Warsaw
Re: a message for titi01170 - donington park 1993 debate
titi01170 wrote:Yeah I understand what you mean,
In my point of view, I think it’s better to make it as it was in 1993 because if It was a problem in real (like Senna fastest lap) it should be the same in the game,
I think the most « realistic » is to put the pit entry before the corner as it was in 1993, but with a pit limiter in order to not « crack » the game, like for the qualy, to not make the best lap by entering in the pit.
If someone wants to take off the pit limiter, he will be able to do that by modifying manually the file.
Just my point of view,
Thanks!
so, option 3... gotcha
put a speed limited. I will use 80 for qualifying AND 120 for race. I want to avoid stupid default races with the player entering the pits every lap. Multiplayer could be much worse.
Last edited by OLarrauri on Wed 28 Oct - 0:27; edited 2 times in total
OLarrauri- Competition racer
- Messages : 295
Date d'inscription : 2020-03-02
Age : 35
Localisation : Spain
titi01170 likes this post
Re: a message for titi01170 - donington park 1993 debate
FortiF1 wrote:titi01170 wrote:Yeah I understand what you mean,
In my point of view, I think it’s better to make it as it was in 1993 because if It was a problem in real (like Senna fastest lap) it should be the same in the game,
I think the most « realistic » is to put the pit entry before the corner as it was in 1993, but with a pit limiter in order to not « crack » the game, like for the qualy, to not make the best lap by entering in the pit.
If someone wants to take off the pit limiter, he will be able to do that by modifying manually the file.
Just my point of view,
Thanks!
I think the same! We must try to make it as realistic as possible. I also hope to see the Hockenheim pitlane chicane one day as it was in the 90s.
done long ago
the remaining circuits are these:
https://wookey.forumotion.com/t1503-tracks-request
if you can help doing some of these with zModeler and 3DSimed, please help
Hockenheim 1981 is the only Hockenheim remaining. iif you can convert the track to rfactor and then create an AIW from scratch, that would be perfect
you can find development tools and tutorials here:
http://f1challenge9902repository.blogspot.com/2017/11/f1-challenge-99-02-links-repository.html
3DSimed: http://sim-garage.co.uk/3dsimed3-download/
zModeler: https://gamebanana.com/tools/6404
Don't stand! Watching is nice, but doing is better! Help us if you can! No matter if it is me or DavidMarques
FortiF1 wrote:We must try to make it as realistic as possible.
OLarrauri- Competition racer
- Messages : 295
Date d'inscription : 2020-03-02
Age : 35
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FortiF1- Competition racer
- Messages : 120
Date d'inscription : 2020-10-15
Age : 32
Localisation : Warsaw
Re: a message for titi01170 - donington park 1993 debate
what...
you know... how to do pit mechanic suits...?
because that is one of our main tasks in CMT! We have reworked all 1988 - 2020 suits, but only 1950 - 1987 suits are left. 1950 - 1967 consists of 67 suits, more or less... but the hard part comes from 1968 - 1986.
if you can do that, Sergio could work entirely on the new ekstrom car, and the 2020 race by race
would you like to help? i have all the photos of mechanic suits from 1950 to 1987
thank you for all you shared
OLarrauri- Competition racer
- Messages : 295
Date d'inscription : 2020-03-02
Age : 35
Localisation : Spain
FortiF1 likes this post
Re: a message for titi01170 - donington park 1993 debate
i beg you for an answer. if you can help and want to, i will send you everything you need
OLarrauri- Competition racer
- Messages : 295
Date d'inscription : 2020-03-02
Age : 35
Localisation : Spain
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