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Circuit Problem

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Circuit Problem  Empty Circuit Problem

Post by lajutka Tue 2 Jan - 14:10

Anone idea whats problem circuit?

TRACE LEVEL = 2
NetComm.cpp  6949: NetComm checking command line: "-trace=1000"
game.cpp      360: Entered Game::Enter()
osman.cpp     420: Entered OSMan::Enter()
setup.cpp     704: Could not find .HDV
setup.cpp     704: Could not find .INI
setup.cpp     704: Could not find .GEN
setup.cpp     704: Could not find .SFX
setup.cpp     704: Could not find .HDV
setup.cpp     704: Could not find .INI
setup.cpp     704: Could not find .GEN
setup.cpp     704: Could not find .SFX
setup.cpp     704: Could not find ALFA.SFX
setup.cpp     704: Could not find ALFA.SFX
setup.cpp     704: Could not find MOTORI.SFX
setup.cpp     704: Could not find HDSOUNDS.SFX
setup.cpp     704: Could not find HDSOUNDS.SFX
vidman.cpp    928: Entered VidMan::Enter()
specialfx.cp 2798: Entered SpecialFX::Enter()
dynman.cpp    507: Entered DynMan::Enter()
plrfile.cpp  2463: Entered PlayerFile::Enter()
sound.cpp     661: Entered Sound::Enter()
hwinput.cpp  5205: Entered HWInput::Enter()
onscreen.cpp 2604: Entered OnScreen::Enter()
game.cpp      430: Entered Game::Setup()
hwinput.cpp  5225: Entered HWInput::Setup()
options.cpp  1169: Entered Options::Setup()
tire_manager 1080: Non-existent tire brand ""
tire_manager 1080: Non-existent tire brand ""
tire_manager 1080: Non-existent tire brand ""
tire_manager 1080: Non-existent tire brand ""
tire_manager 1080: Non-existent tire brand ""
tire_manager 1080: Non-existent tire brand ""
specialfx.cp 2804: Entered SpecialFX::Setup()
steward.cpp  2330: Entered Steward::Setup()
dynman.cpp    519: Entered DynMan::Setup()
sound.cpp     683: Entered Sound::Setup()
onscreen.cpp 2610: Entered OnScreen::Setup()
vidman.cpp   1012: Entered VidMan::Setup()
plrfile.cpp  2473: Entered PlayerFile::Setup()
plrfile.cpp  1766: Attempting to save to SAVE\Birkuc\Birkuc.TMP
plrfile.cpp  1789: Retcode: 0 for renaming to SAVE\Birkuc\Birkuc.PLR
game.cpp      467: Entered Game::Init()
vidman.cpp   1019: Entered VidMan::Init()
vidman.cpp   1114: CUBE error loading scene file SEASONDATA\CIRCUITS\Ring tourist 2007 short\Ring_Touristshort.SCN: Could not allocate DirectDraw surface - 0x8876086c
game.cpp      678: Entered Game::Exit()
sound.cpp     768: Entered Sound::Exit()
specialfx.cp 3408: Entered SpecialFX::Exit()
hwinput.cpp  5321: Entered HWInput::Exit()
dynman.cpp    953: Entered DynMan::Exit()
onscreen.cpp 2705: Entered OnScreen::Exit()
vidman.cpp   1457: Entered VidMan::Exit()
osman.cpp     433: Entered OSMan::Exit()

I save log file ,because I load 50%circuit and end...
lajutka
lajutka
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Circuit Problem  Empty Re: Circuit Problem

Post by Lee67 Tue 2 Jan - 14:19

The bad dimension of some texture(s) [BMP or TGA files] in the folder in the MAS-file. Must be 4x4, 8x8, 16x16, 32x32, 64x64, 128x128, 256x256, 512x512, 1024x1024, 2048x2048, 4x8, 4x16, 8x128, 32x256, 128x512, 512x1024... etc., etc., etc. Always multiple of 4.
I find this bad textures in file manager  when I sort the textures according to file size (in bites). Above are the smallest, below the biggest. When some file has another size than others I edited it to right measure. How simple...

And the errors above in your trace-file are that they are missing many files of some vehicles.


Last edited by Lee67 on Tue 2 Jan - 14:37; edited 1 time in total
Lee67
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Circuit Problem  Empty Re: Circuit Problem

Post by lajutka Tue 2 Jan - 14:32

Teji help me he convert circuit but no work my game..
can not fix it
lajutka
lajutka
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Messages : 142
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Circuit Problem  Empty Re: Circuit Problem

Post by lajutka Tue 2 Jan - 14:44

Code:
http://sendanywhe.re/660QCXGT

lajutka
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Circuit Problem  Empty Re: Circuit Problem

Post by lajutka Tue 2 Jan - 14:45

would you know how to look at me?
lajutka
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Circuit Problem  Empty Re: Circuit Problem

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