rF2 AI improved recently and has some relation with F1C
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rF2 AI improved recently and has some relation with F1C
Rfactor2 has improved the AI recently and fixed throttle and brake few days ago. Odoru writes here he had some relation with this. His synchro thing
In other words rFactor2 AI inprovements has a small fraction of Odoru's F1C knowledge. Nice recognition for F1C
Used google translator
- rF2 sync:
- Some of the AI improvements in rFactor2:
"Smoothed out steering inputs and car control."
"Improved AI ability to adhere to racing surface and avoid unnecessary off track excursions and spins."
https://www.studio-397.com/2022/11/announcing-ai-improvements/?fbclid=IwAR3ScoBcvd6Et9JmTG2bW6v2oFBhesLEMxIsREclufUEgcj2H8j0_j8zFdU
Those of you who have played in single player mode, rings a bell?
I discussed this with Marcel almost a year ago, and mastering sync takes months of time to apply to any content created consistently. You know it well. The testing, physical reviews, and lap tests that are needed, among many other things. Word that tomorrow I will post a video of it in which you will see me from the access to LinkedIn to the short chat with the ex-owner of rF2 by chat. More than once I have commented to certain people the difficulty of doing synchronization, and the months it takes to learn it to know how to implement it in any mod that emulates something from real life with reference times.
They have had a hard time mastering the timing, but they have finally succeeded.
In other words rFactor2 AI inprovements has a small fraction of Odoru's F1C knowledge. Nice recognition for F1C
Used google translator
EvangelionTitus- Sunday Driver
- Messages : 72
Date d'inscription : 2020-12-21
Age : 21
Localisation : Valencia
Sudden, NickF60_CMT and F1PiloteJV like this post
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